Philip Müller
Design Engineer in Aalto University, Helsinki, He/him
Praying to the Thesis Gods...
I'm endlessly fascinated by the craft of thoughtful, opinionated software design and development. I am currently pursuing a MSc in Human Computer Interaction and Design, with a focus on human - AI interaction. Previously, I freelanced and worked for smaller startups as a product and visual designer, focusing on UI/UX, interaction design and branding. Nothing makes me happier than building and designing things. I thrive where technology and design intersect.
Projects
Cardybee is a web app that uses AI to make flashcards from text or files you upload. It's designed to help students and teachers create study materials quickly. There's also a live mode that can make cards while you're talking - pretty handy for lectures.
Cleanr is an app to manage and control your washing machine. It features a simple clean home interface that displays the status of your machine. From here, you can also pause, resume and stop a wash, and get a preview of the time remaining if a wash is ongoing. When the machine is not in use, Cleanr lets users start a wash with a guided step-by-step interface that focuses on observable factors about the to-be-washed clothes themselves rather than technical settings.
Moira is a website designed to configure and sell custom wooden gaming boxes. These boxes can be used to store valuable tabletop gaming supplies such as cards, dice and other board game accessories. The boxes feature a modular system with magnetic attachment points that can be used to hold a variety of accessories. These accessories serve as customizable storage solutions and in-game tools, so every box can be configured differently by each user. The website also offers different wood options for the box exterior and for the accessories themselves.
Work Experience
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Conducted user research in the form of interviews, focus groups, think aloud evaluation studies, and surveys
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Designed, built and deployed an internal platform for AI personas using Figma, Azure, NextJS and TypeScript
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Designed user interfaces and interactions for several web and native products using Figma, Framer and code prototyping.
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Conducted usability studies and data analysis for iterative UI optimisation and improved user experience.
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Programmed frontend views and interactions in Flutter and Dart.
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Designed physical and digital promotional material, including books and motion graphics, with Adobe and Affinity products.
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Expedited visual design by developing custom tooling for rapid logo variation in p5.js.
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Iteratively designed physical product with Rhinoceros, Arduino and 3d printed prototypes.
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Designed several logos for a range of clients from web apps to firms and companies.
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Shaped and redesigned company brand identity, resulting in significantly improved brand recognition and internal satisfaction.
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Created digital promotional material and presentation templates for events and conferences.